Figure 3
From: Intuitive representation of surface properties of biomolecules using BioBlender

Procedure for MLP calculus and representation. For each .pdb file, PyMOL and pyMLP.py calculate the surface and the MLP values, respectively; then, MLP (stored in a .dx file) is mapped on the surface and both are saved as an .obj file; MLP values are converted into vertex colours, and texture images are saved. These are finally mapped on the material of the mesh, and rendered as bump and specularity effects.